The Twitter profile of Tim Browne, who joined Ubisoft Annecy earlier this year, reveals that he’s the “Lead Game Designer on Assassin’s Creed 3 Multiplayer @Ubisoft - Annecy”.
Ubisoft Annecy previously developed the multiplayer mode for Assassin’s Creed: Brotherhood and contributed to last year’s Assassin’s Creed: Revelations.
The studio also created the multiplayer mode for Splinter Cell: Chaos Theory.
Ubisoft has typically used multiple studios to develop Assassin’s Creed titles, with Assassin’s Creed: Revelations being co-developed by six Ubisoft studios.
However, for Assassin’s Creed III, the publisher has only officially named Ubisoft Montreal’s involvement with the title so far.
Browne previously worked as a Principal and Senior Game Designer at Codemasters, where he worked on last year’s Operation Flashpoint: Red River.
Assassin’s Creed III is due for release on Xbox 360, PlayStation 3 and PC on October 31st. Expect more info on the title soon.
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