Crystal Dynamics has announced that the upcoming Tomb Raider reboot has been delayed into 2013.
The studio said that a delay was necessary “to make sure we fully deliver the very highest quality game”.
The game had originally been due to ship during autumn 2012.
Darrell Gallagher, Studio Head of Crystal Dynamics, announced the delay on the official Tomb Raider blog.
“When Crystal Dynamics first set out to reboot the Tomb Raider franchise, there were two goals that we were extremely passionate about,” he said.
“The first was to create a modern Tomb Raider game that would surprise and excite gamers. The second was to make this the best game of our careers, something we would be really proud to be a part of. We truly believe that we have something very special on our hands and we can’t wait to share it with you.
“Our priority now is to make sure we fully deliver the very highest quality game. In order to do this, we have decided to move the game’s release date by a few months, from Fall 2012 to the first quarter of 2013.
“We’re doing things that are completely new to Tomb Raider in this game and the additional development time will allow us to put the finishing touches into the game and polish it to a level that you deserve. We believe this is the right choice and I guarantee it will be worth the wait. The game is looking amazing and we can’t wait to show it to everyone at E3 in a few weeks.”
Tomb Raider sees an all-new Lara Croft shipwrecked on a mysterious island. The game is said to feature survival horror elements and a shift towards cinematic action-adventure gameplay, similar to Naughty Dog’s Uncharted series.
In addition to Tomb Raider, Crystal Dynamics is currently ramping up production on a new IP. It’s also rumoured to be working on a reboot to the Legacy of Kain series.
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