Sonic Team on Sonic 4 Physics

Published on November 29th, 2010

Sonic Team producer Takashi Iizuka has responded to the uproar caused by the physics featured in Sonic the Hedgehog 4: Episode 1.

Fans were horrified to find the long-awaited return of a classic Sonic the Hedgehog title was marred by unfamiliar physics which slowed the old hog down considerably.

Iizuka-san retorted to the reaction to this new Sonic in the latest issue of Nintendo Power saying the updated gameplay couldn’t be done in the Genesis series:

"In this title, we have not done a straight port of the gameplay from the Genesis games, but rather updated it with actions which could not be done in the previous titles, like ceiling-running."

There’s still hope Sonic fans. Iizuka-san says your feedback is valuable to the future of the Sonic series:

These changes probably made for a different feel to the longtime Sonic fans. We’re happy for feedback like this, and we’ll make sure we can improve the quality even further in upcoming titles.

Looks like we’ll have to see how much the game has changed when Sonic the Hedgehog 4: Episode 2 comes out in 2011.

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    Sonic Team on Sonic 4 Physics

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