SEGA has become the latest publisher to pledge support for Kinect in its future games line-up, saying that the publisher has “bought into what Microsoft has been saying,” and that the motion sensing device has “ticked a lot of boxes”.
“On Kinect we’ve definitely bought into that with what Microsoft has been saying,” said SEGA West president Mike Hayes speaking to GamesIndustry.biz, “they’ve done a great job on Kinect, so we’ve got Rise Of Nightmares exclusively on it, and we’re using Kinect functionality in our games going forward. So it’s ticked a lot of boxes.”
Although they aren’t entirely clear, Hayes’ comments suggest that the publisher may be planning on implementing Kinect functionality into all of its future Xbox 360 games.
As long as it doesn’t ruin Sonic Generations, you go ahead, SEGA.
SEGA already has two Kinect-enabled games out – the poorly-received Sonic Free Riders, which launched day and date with Kinect last November, and the recently released Virtua Tennis 4.
The only other title announced for Kinect so far by SEGA is Rise Of Nightmares, a horror title due out exclusively on Xbox 360 later this year.
SEGA isn’t the only publisher to pledge support for Kinect in recent months.
During their E3 press conferences earlier in the month, rival publishers Ubisoft and EA pledged their support for Kinect. Ubisoft announced that all future Tom Clancy games would include support for Kinect, while EA announced support in Mass Effect 3 and next year’s sports titles.
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