Capcom Rejected Dead Rising

Published on May 9th, 2011

Keiji Inafune has revealed that prototypes of Dead Rising and Lost Planet were originally rejected by management at Capcom, but that he continued to work on them against their orders.

According to the report, which comes via Famitsu and translated by Andriasang. Capcom had told its development teams that developing anything but sequels was ‘forbidden’ owing to concerns over releasing new IP.

But speaking in a seminar at a Japanese university, Inafune said that he decided to continue working on both Lost Planet and Dead Rising in secret, saying that breaking the rules helped ‘save the company’.

Both games, of course, went on to sell millions of copies and spawn sequels, although Inafune admitted he was prepared to be "fired for war crimes" if the games hadn’t been a success.

But despite the success, Inafune famously left Capcom last October after having been employed by the company for 23 years. He’s since set up a new company called Comcept.

Capcom’s next Dead Rising game, : Off The Record, is currently in development at Blue Castle Game. It’s due for release on Xbox 360, PlayStation 3 and PC this autumn.

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