Rayman’s creator Michel Ancel has discussed the reasons behind Rayman 4′s cancellation, saying that “it would (have been) useless” to release a 3D platform adventure game on the Wii.
“I just participated in the genesis of the Rabbids, working from a canceled 3D Rayman 4 project,” said Ancel talking to Gamasutra.
“Tell me about luck! I started with Rayman, and it finished with these stupid Rabbids!”
“Actually, it all went this way because of the coming of the Wii. I realized it would be useless to make the adventure game I would have made on PlayStation 2, so we’ve moved on with a more appropriate party game, which fitted best to the console.”
Rayman 4 was announced by Ubisoft back in April 2006, and was due for release at the end of the same year on ‘current and next-gen platforms’ – presumably PS2, Xbox and Wii.
The game’s trailer revealed that it would have been be a 3D adventure game like Rayman 2 and 3, and would have used the Wii’s motion controls.
The project was later ditched and evolved into Rayman Raving Rabbids, a spin-off party game released on Wii built around mini-games.
Since then, many of Rayman’s fans have petitioned for Ubisoft Montpellier to develop the game. The studio most recently released Rayman Origins, a 2D side-scrolling platformer that harks back to the original Rayman.
The studio is also working on Beyond Good & Evil 2, which is expected to ship on next-generation platforms.
Rayman 3 HD is due for release on Xbox Live Arcade and PlayStation Network early next year.
Tags: Rayman Origins
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