GamerZinesGamerZines
GamerZines
Latest Downloads
Resize
Help
All our magazines are free and you can download them with
a single click. All you need is Adobe Reader.
GamerZines
Subscribe for free!
Resize
Help
Subscriptions allow you to comment and use the forum, plus we'll email you when a new magazine you want is published.
GamerZines
Magazine Feeds
Resize
Help
Stay up to date with our sites and magazines using RSS.
For use with either a modern browser, or an RSS program.
GamerZines
Latest Members
Resize
Help
»gooseblue 09 February 2012
»adventbuy 09 February 2012
»beatsbeats 09 February 2012
»ascodelm 09 February 2012
»shortwomens 09 February 2012
If you see them on the forum, don't forget to make our latest members feel welcome!

Something for Sunday - Corporate Identity Edition

Three articles, videos or blogs which caught our eye during the previous week.

Written by Andy Griffiths, 18 July 2010

 
GamerZines
Rate
Resize
GamerZines
Share
Resize

Love them or hate them, big businesses and games go together like cognac and hand-made Cuban cigars, so this week's Something for Sunday is about corporate identity and how some of the biggest players in the industry have forged what makes them unique.

LucasArts Logo Animations -

This entry may seem boring to some, especially as so many gamers reverse engineer certain titles in order to not show a publisher's tedious logo, but LucasArts has been one of the few companies to consistently create ingenious logo animations incorporating maps from Monkey Island, bounty hunters and even tentacles.

These videos only serve to create brand awareness, but it's evident that the mega publisher spends a lot of time devilishly designing these short animations and most creations will strike a chord with gamers. In our educated opinion the opener from X-Wing Alliance stands out as our favourite.

Achievements Unlocked -

Gamer points have successfully burrowed their way into everyone's subconscious as this point and if you aren't playing for achievements where's the sense of accomplishment, right? Well no, not really, but that is what Microsoft would like you to think and if nothing else they inspire console loyalty like no other modern day invention. This blog details how the Xbox 360's achievement system came about, including the revelation that it was only introduced very late in the console's development. Every achievement whore should read this one, just to gain an insight into how their obsession came into being.

Why are Consoles Banned in China? -

It's always quite easy as a Western gamer to think we enjoy the same kind of benefits as everyone else, but sometimes that isn't the case. This week Kotaku looked at how the console ban in China has affected the way gaming has evolved in the world's largest nation and how console manufacturer Nintendo has gotten around the problem with their plug and play TV devices. We had never heard of the iQue Player until we read this illuminating article and it will be of interest to anyone in love with the Japanese company.

As usual, all of the links for today's selections can be found on the right and if you think something is worthy of a mention in this weekly spotlight, please send an email to PCGZine@gamerzines.com

Username:
Password:
Forgot
Password?
DS PSP PC MMO Wii PS3 XB360