GamerZinesGamerZines
GamerZines
Latest Downloads
Resize
Help
All our magazines are free and you can download them with
a single click. All you need is Adobe Reader.
GamerZines
Subscribe for free!
Resize
Help
Subscriptions allow you to comment and use the forum, plus we'll email you when a new magazine you want is published.
GamerZines
Magazine Feeds
Resize
Help
Stay up to date with our sites and magazines using RSS.
For use with either a modern browser, or an RSS program.
GamerZines
Latest Members
Resize
Help
»gooseblue 09 February 2012
»adventbuy 09 February 2012
»beatsbeats 09 February 2012
»ascodelm 09 February 2012
»shortwomens 09 February 2012
If you see them on the forum, don't forget to make our latest members feel welcome!
 » Home  » Wii  » Reviews  » Ffcc Mlaadl Review 

Final Fantasy Crystal Chronicles: My Life as a Darklord

Square-Enix's follow-up to My Life as a King is another WiiWare corker

Written by Chris Schilling, 07 August 2009

 
GamerZines
Rate
Resize
GamerZines
Links
None Available
GamerZines
Share
Resize

Final Fantasy Crystal Chronicles: My Life as a King was one of two incredibly successful launch titles for Nintendo's download service (the other being LostWinds). It was very much the flipside to your traditional FF adventure - instead of doing the dungeoneering yourself, as the titular monarch you were left at home to issue behests for questers to do your bidding, building up a town and your relationships with its inhabitants. Rather than opt for a straight sequel, Square-Enix has taken a very different route, with a tower-defence game that's both a world away from its predecessor, but also streets ahead of the basic (and overpriced) Crystal Defenders.

Download PlayZine Issue 44PlayZine Issue 44 GamerZines Magazine For our latest Final Fantasy coverage, click here to download PlayZine Issue 44 for free.You play as Mira, the daughter of the Darklord, antagonist from the original. You have to protect the Dark Crystal at the top of your tower from adventurers of various types - basically those you sent on quests in the first game. This is done by building floors of various types and filling them with monsters. Each floor has an Artifact which determines its type - from a spiked ball on a chain which does additional damage, to a Bravery Stove which increases the attack power of each monster on that floor. You need to choose monster types carefully - melee creatures are effective against ranged opponents, who are strong against magic types. Almost every stage adds a new element, whether it be a new floor type or monster, or a new type of adventurer to overcome, gradually building up the strategic options available to you just as it pits you against new troubles.

The pacing of the game is just about perfect, while its presentation has that typical Square-Enix sheen. It's surprisingly funny, too - it's fairly camp, occasionally wilfully bizarre, and has some engaging and amusing dialogue between stages. The splitscreen display offers a tactical overview as well as a more attractive close-up of the action, and the whole package is just incredibly charming. It's a pity the publisher has seen fit to withhold additional items, creatures and stages as flavour-adding downloadable content - particularly given the excessive pricing - but they're non-essential, and they can affect the pacing of the early game. One additional episode is worth the extra outlay, and you might be tempted to pick up an extra set of monsters, but that's all you'll really need.

And it's hard to begrudge shelling out a bit extra for what's yet another enjoyable and hugely addictive WiiWare game. My Life as a Darklord has that just-one-more-go appeal in spades, and with bags of levels to be getting on with - and some of the later stages getting fearsomely difficult - most players will get more than their money's worth here.

Final Fantasy coverage available in PlayZine Issue 44 - click here to download it for free!

»View more Final Fantasy features...

Username:
Password:
Forgot
Password?
DS PSP PC MMO Wii PS3 XB360