Wii U Online Capabilities Acti

Published on June 30th, 2011

Activision CEO Bobby Kotick has suggested that he’s still just as much in the dark as we are when it comes to the online capabilities of Nintendo’s , saying that the publisher needs “more clarity from Nintendo” on the online side of things, despite being “enthusiastic” about the prospect of being able to create “deep rich multiplayer games”.

“With the Wii U… from a development perspective, having a Nintendo device that is on parity with the other hardware from a graphics perspective was really necessary,” said Kotick talking to The Guardian. “For the kinds of games we create, it was becoming very difficult for us to support the Wii with the expectations that our gamers have.”

But thanks to the power of Wii U “it’s now more possible to do deep rich multiplayer games,” said Kotick.

“We need more clarity from Nintendo on the online capabilities,” he said, “but we’ve had development systems for a while now and we’re very enthusiastic about it.

As with much of the console, Nintendo are yet to announce specifics on the online capabilities of Wii U and how Nintendo’s online network will operate. The majority of online games on Nintendo’s past consoles have required players to exchange Friend Codes, adding an unnecessary barrier to the simpler methods offered by rival console manufacturers.

Activision, of course, is the publisher of the world’s most popular online shooter Call of Duty. The next game in the series, Modern Warfare 3, is due to launch on Xbox 360, PlayStation 3 and PC this November.

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