Street Fighter producer lending combat advice to Remember Me

Published on August 20th, 2012

Ono lends his eye for combat to ’s newest IP.Street Fighter producer lending combat advice to Remember Me

producer Yoshinori Ono has been helping French studio Dontnod Entertainment shape the combat of cyberpunk adventure .

Ono, who has been behind the revival of arcade beat-em-ups which includes producing Street Fighter IV, has been visiting the Parisian studio to help fine-tune Remember Me’s fast-paced combat.

“He’s my boss and he and I speak very regularly about the game, and he’s come out with me to Paris,” said Capcom senior producer Mat Hart.

“He knows the team and knows the game very well. I always benefit from his wisdom when I’m chatting to him about how we’re progressing.”

Hart goes on to explain how Capcom and Dontnod came together to collaborate on Remember Me’s development.

“It’s a bit like the situation Capcom has with [Devil May Cry developer] Ninja Theory. The strategy of western development is building teams together – Capcom and a developer coming together and making a game together – as opposed to quite an old-fashioned approach of being adversarial. We’re moving away from that.”

“This is something Jean-Maxime [Moris, Dontnod Entertainment creative director and founding partner] and I have worked on very hard to ensure this is a collaboration. When we saw the game way back last year, we instantly knew this had the DNA to support the Capcom brand and be a really strong part of our portfolio. This is going to be a major franchise for us.”

“So having that kind of Capcom crunch you expect, of course, and that’s stuff we want to talk about in a much wider context as we get closer to launching the game. At this stage it’s fair to say Capcom fans are going to enjoy this game.”

Remember Me was announced last week at Gamescom and will be released on Xbox 360 and PlayStation 3 in May 2013.

It was revealed that the game was originally to be published by Sony who dropped the title in late 2011.

source: Eurogamer

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