Sony: Lots of Life Left in PlayStation 3

Published on February 13th, 2014

Games still coming until at least 2015 for Sony’s previous console platform of choice.

Sony’s marketing executive John Koller has told Gamespot that owners should expect new games to head to their console of choice throughout this year and next.

Sony: Lots of Life Left in PlayStation 3

Keep this baby around, she's got a few good years left in her yet.

Traditionally console manufacturers drop support for previous generation hardware as soon as their latest platform reaches store shelves, at least that was the precedent set by Microsoft when they launched the Xbox 360 in 2005 and suddenly forgot that the Xbox existed almost immediately, but it seems Sony aren’t going to treat the PlayStation 3 with the same kind of disdain.

“We believe that the platform [PlayStation 3] has a lot of life left in it,” Koller explained to Gamespot. “Two, three, four years; we think there’s time left in the platform. It depends on the content.

“We have a good lineup this year and it looks like a good lineup next year. We need to keep fueling that. We really have to keep PS3 alive. And so to do that, we have to further the content. I think there will be a good story for the PS3 over the next year to two years.”

Many publishers, such as Ubisoft, EA, Take Two and others, have yet to commit to either the Xbox One or PlayStation 4 wholesale with many big titles such as Titanfall, Destiny, Dragon Age: Inquisition and Watch Dogs set to appear on both current gen and previous gen platforms. The reason for this is two-fold; firstly developing a AAA release can take several years and a few of the titles mentioned previously were in development long before either the PlayStation 4 or  Xbox One were officially announced, and secondly the install base of both the Xbox 360 and PlayStation 3 fair outnumbers that of the new consoles and that isn’t likely to change for at least a year.

It all comes down to profitability at the end of the day, and the more people that own the platform your game comes out on the more likely you’ll get a return on the investment for a product’s development costs, as there’s simply a bigger audience to aim for. That’s why you see Microsoft chucking millions of dollars at publishers and studios to make their game an Xbox One exclusive, as it means they get an instant windfall on that development investment rather than risking a return in the open market.

Platform politics aside however, Koller’s words will no doubt make some PlayStation 3 fans happy. Viva la PS3!

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