Ubisoft is set to introduce its own online pass system with Driver: San Francisco, GamerZines can reveal.
Called ‘Uplay Passport’, the system works similarly to other online pass systems introduced by rival publishers, restricting online multiplayer access to those who buy a new copy of Driver: San Francisco or purchase a Uplay Passport code from Xbox Live Marketplace or PlayStation Store.
Players who don’t have a Uplay Passport code won’t be able to access any of Driver: San Francisco’s online features.
A price to purchase a Uplay Passport separately is yet to be announced.
Uplay Passport, presumably, will also be implemented in all future multiplayer-enabled releases from Ubisoft, including Ghost Recon: Future Soldier and Assassin’s Creed: Revelations.
AC:R’s lead game designer Alexandre Breault, however, denied all knowledge of the initiative, telling GamerZines today that he was “not aware” of it.
Ubisoft first suggested that it would be introducing an online pass system last year, following the introduction of EA’s ‘Project $10′ initiative.
Ubisoft CFO Alain Martinez told investors back in May 2010 that the firm was “looking very carefully at what EA is doing regarding ‘the $10 solution,’ and will probably follow that line sometime in the future.”
Many publishers have since launched similar systems for their titles, including THQ with Homefront and Warner Bros with F.E.A.R. 3.
Most recently it was announced that Sony would be introducing an online pass system with Resistance 3, titled PSN Pass.
Tags: Driver San Francisco, Uplay Passport
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