Sledgehammer Games boss Glen Schofield has revealed more details about his team’s cancelled Call of Duty project, revealing that the game was based in an alternate era to the Modern Warfare series, and that “it had a lot of atmosphere like Dead Space”.
“It was a third-person action-adventure game, it was a shooter, and it was not based in this era,” said Schofield speaking to us about the ill-fated project at Call of Duty XP last week.
“It had a lot of atmosphere like, I should say Dead Space a little bit because you were underground in some places. You know, war is hell, war is scary and that’s what we were trying to get across. We did a tonne of research.”
But contrary to popular belief, Schofield went on to explain how Sledgehammer wasn’t forced by Activision to give up on the third-person shooter to work on Modern Warfare 3, but how the decision was voted for by the studio itself.
“They (Activision) came to us and said ‘would you guys work on it?’,” he continued, “and at first we told them we’d need to talk to the team and that we’d get back to them in a couple of days. And they were like ‘well, we really, really like you, you’re the ones that Infinity Ward have chosen’.”
But will Sledgehammer ever go back to its third-person Call of Duty? Schofield’s not saying either way.
“I want to make at least one more first-person shooter,” he says. “I want to get really good at it.
“I would definitely, 100% work with Infinity Ward again because they’re just the best. But I wouldn’t mind giving Sledgehammer a shot on something.”
Call of Duty: Modern Warfare 3 is being co-developed by Infinity Ward and Sledgehammer Games. The game launches on Xbox 360, PlayStation 3, PC and Wii on November 8th.
Tags: Sledgehammer Games
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