Crystal Dynamics’ Studio Head Darrell Gallagher has teased details about the studio’s upcoming new IP, suggesting that the game will be a character-driven action/adventure.
“We’re starting to look at doing a new IP here,” said Gallagher speaking on the studio’s Crystal Habit podcast, “and we’re in the very early stages of that.
“But our ambitions are to take all the learnings and the technology and everything that we’ve done with Tomb Raider over the last six years and apply that to something new moving forward.
“And very much as Noah (Hughes, Creative Director) was saying, we’ve really learned to become experts and can still polish our skills in action/adventure, and story-telling and character-driven, and rich worlds for players to experience, and we really think that’s kind of our thing; that’s what we love to do here.
“So we’ll see where that new project goes. It’s nothing that we can talk about today, but we really want to take what we’ve learnt and expand on it.”
It was revealed back in March that Crystal Dynamics was working on a new IP when Visceral Games’ executive producer Scott Amos had left the team to join Crystal Dynamics at its Redwood City studio.
Crystal Dynamics has been developing Tomb Raider games exclusively since 2005, with their next title, the Tomb Raider reboot due next year.
But despite having worked solely on Tomb Raider for the past six years, Crystal Dynamics has a vast heritage spread across numerous genres and platforms, including the PS1′s Legacy of Kain series, Gex, and 3DO racer Crash n’ Burn.
Tags: tomb raider
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