EA Black Box has said that it’s out to "win game of the show" with Need For Speed: The Run, adding that it’s "not going to be happy" if the game scores anything less than a 90 when it launches this November.
"We want to win racing game of the show," said Need For Speed: The Run’s Out-Of-Car Lead Producer Steve Anthony talking to GamerZines last month, "that’s what we’re out for. We want to win game of the show.
"I mean whether that will happen I don’t know, but that’s what we’re going to push for. Since we started working on the concept for E3 in January that’s been our drive. That software is going to blow you away and I know the team can deliver the rest of the game at that quality bar too."
However, Black Box admits that its last Need For Speed game, Need For Speed: Undercover, was "not a good game", and that it faces an "internal challenge."
"No one’s proud of Undercover," added Anthony, "it was not a good game. It sold well, so at the same time I’ll say you don’t sell 13m units for nothing. But you know, this year the team is driven to quality.
"I think our challenge is an internal challenge. We’ve got Undercover obviously which we want to say is not the type of game we make, and we have a talented team. They don’t ship games less than 90; we’re shooting for a 90-plus game.
"We don’t really care whether or not the critics give it to us because of the baggage at Black Box. If we think we’ve delivered a 90 that’s all that matters. Consumers will tell us one way or the other."
And Anthony isn’t the only one at Black Box expecting Need For Speed: The Run to be a 90-plus game.
"Quality comes from iteration," said the game’s Executive Producer Jason DeLong, "being able to try something, throw it out and try something better.
"Having had the time to do that was a luxury for this team; we haven’t had that in the past. Now we’ve had two and a half years to focus on making this the biggest and best quality experience it can be. We’re not going to be happy if this comes out and is anything less than a 90."
Need For Speed: The Run launches this November on Xbox 360, PlayStation 3 and PC. The game is powered by Battlefield 3′s engine Frostbite 2 and marks the first time in Need For Speed’s history where players will be able to get out of the car.
Check out our full interview with Anthony and DeLong by clicking the link to your right.
Tags: Need for Speed The Run
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