Assassin’s Creed: Revelations’ Lead Game Designer Alexandre Breault has dismissed concerns that annualising Assassin’s Creed may result in franchise fatigue, saying that players will continue to be interested in the series if “each iteration is better than the previous one”.
“Honestly, I think the only thing that matters is the quality of the game that we can put out,” said Breault, speaking to GamerZines at a Ubisoft event in London yesterday.
“As long as each iteration is better than the previous one, we believe players will want more of it. They won’t say ‘enough of Assassin’s’ as long as the game is better than the previous one.
“I don’t see a reason why they would find that it’s happening too often, and we are really convinced that what we’ll have in November will be the best game possible and that the player will really love it. If the quality is there, it’s good.”
Breault also confirmed that Ubisoft can have more than one Assassin’s Creed project in development at once in order to get an AC game out each year, a practice similar to that Activision uses for Call of Duty.
“We plan ahead so it’s not just that one finishes and we then start working on another one. The scope of the game is huge. We have several teams working on it at different studios each doing one part of the game received under direction from the Montreal studio.
“The other element that is extremely important is that, since the team really mastered the pipeline and the production process to get the game out, we are able to reach the highest quality really fast because everyone knows the brand and how it works. That process is so well established that we are able to reach quality really fast.”
The original Assassin’s Creed launched on Xbox 360 and PlayStation 3 back in 2007, with the sequel Assassin’s Creed II launching two years later in 2009.
Since then, however, Assassin’s Creed has seen annual releases, with Assassin’s Creed: Brotherhood following in 2010 and Assassin’s Creed: Revelations due for release this November, raising concerns that Ubisoft is over-exposing the franchise.
Assassin’s Creed: Brotherhood’s production manager Jean-Francois Boivin told us last July that the team “know where this license is going to go.”
“We know what we’re doing,” he said. “We’ve had a plan for a long time where this license is going to go.
“Assassin’s Creed 3: new setting, new hero. That’s the way it works.”
Assassin’s Creed 3 is yet to be officially announced. Don’t be surprised to see it next year.
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