“Radically different” WipEout and new IP scrapped.
The North West developer was reportedly working on a “dramatically different” WipEout game that had been in the works for well over a year.
The other title was a gangster-style game that supposedly became more of a Splinter Cell-looking project that used motion capture tech akin to that of Team Bondi’s LA Noire.
There’s no word on whether the projects could have been moved to another one of Sony’s first-party teams or if they’ve been binned with the studio’s closure.
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