Source reveals what goals the developer had for Amalur sequel.
Sources claiming intimate knowledge of the studio’s situation say the developer was in “advanced talks” with a publisher to get Kingdoms of Amalur: Reckoning 2 rolling shortly before its closure.
EA had reportedly passed on the sequel after taking on publishing duties for the original, which sold 1.2 million units over its first 90 days.
News of the studio’s closure also caused sales of the game to spike with Reckoning re-entering the UK charts this week in 26th place.
A number of aims for the sequel have also been revealed including better visuals, improved combat animations, no loading screens between zones, fewer branching quests, and a world that would be influenced by its players.
“We had a good base to work from, and it was going to be all about improving everything,” said an anonymous source.
“We listened carefully to fans and critics and were going to implement everything we possibly could.”
As it currently stands, the KOA IP will soon be owned by the state of Rhode Island who is said to be holding the assets at a high asking price.
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