Bleszinski told colleagues that he would be taking “a much-needed break” but did not disclose a further explanation of his departure or plans for the future.
“I’ve been doing this since I was a teenager, and outside of my sabbatical last year, I have been going non-stop, Bleszinski told his co-workers at Epic in a personal message.
“I literally grew up in this business, as Mike Capps likes to say. And now that I’m grown up, it’s time for a much needed break. I will miss the projects, the playtests, the debates, and most importantly, the people.”
“Epic only hires the best of the best, and it has been a joy working with each and every one of you on a daily basis, whether you were hired weeks ago or decades ago. I have been fortunate enough to collaborate with a variety of disciplines, from code to art to marketing and PR – it’s been one big, rewarding learning experience.”
Bleszinksi, who’s been with Epic for the best part of 20 years, was a key figure at the Maryland studio and his name was tied to such popular franchises as Unreal and more recently the highly successful third-person shooter series Gears of War.
Epic Games VP Mark Rein commented on Bleszinski’s departure saying:
“I know that everyone here has benefited greatly from his passion for gaming and the depth of his expertise and experience. I’ll miss watching his star shine from such a close vantage point but I’ll still look forward to watching his continued success.”
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