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Starcraft II preview PC

Starcraft II preview PC

Starcraft II preview PC

All the latest news this month in PCGZine on Blizzard's hotly anticipated RTS Starcraft II. We have new shots of the game showing off the game's new 3D engine, plus we find out from Blizzard why the single-player campaign will be split into three products and how that will impact on the game. Get all the up-to-the-minute news about Starcraft II in PCGZine now!
Click here to read the full Starcraft II preview for the PC now! Starcraft II preview for the PC The anticipation for Starcraft II has grown immensely this month, with the news that the upcoming single-player campaign is going to be split into three separate products. "The original game was three campaigns with one story, and we tried to make them as in-depth as possible," says Samwise Didier, Blizzard's art director. "With this one we're trying to push it even more. We started by doing three campaigns, but the farther along we got, the more we saw ourselves trying to chop back on some things in the Terran campaign to make sure we had time to work on those for the Zerg and Protoss. We had a team vote and decided to do it right instead of cramming it all into one game and losing lots of cool ideas." Just to give you an idea of the scale, the Terran campaign map consists of 23 planets, and although the exact number is unknown, each will have multiple missions. With two more full campaigns to come over the following two years we're looking at over 60 planets to explore. Click here to read the rest of our Starcraft II preview for the PC now!
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