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World in Conflict Developer Interview

World in Conflict Developer Interview

This month we have been talking exclusively to Martin Walfisz, president of Massive Entertainment, the developer behind the forthcoming real time strategy game World in Conflict. World in Conflict imagines a world where the Cold War never quite ended and where the USA and the USSR are engaged in furious fighting in locations around the globe, but notably in recognisable US and Russian locations. Martin talks about the development of World in Conflict, tells us what he's most excited about in the game and tells us why he thinks this is a game to look forward to, particularly if you're a keen online gamer. Read the full World in Conflict interview now! Click here to read the full World in Conflict developer interview now!

World in Conflict Developer Interview

Bending the rules of engagement to breaking point, the dev team behind World in Conflict are daring to serve-up an RTS that’s, well… in a world of its own. Players can take on several roles in co-operative battles that pit the USSR against the US on an Earth where the Berlin Wall wavered, but never fell…

Set our pulses racing by telling us about a ‘wow’ moment in development…
When we first had the idea of mixing Counter-Strike-type game play with the strategy genre – it was an epiphany! Then when we finished the initial prototype of the game, and we played it for the first time ourselves - we had a lot of fun because the matches were truly
Why? Because of the spectacular weaponry? Tell us your favourite…
There are some really interesting and entertaining weapons, both in the USA faction and the USSR faction. Some of my favourites include the USSR artillery unit and the US Apache helicopters. Executing a perfect hit with the USSR artillery is really satisfying, and blasting away with a group of Apaches is really an eye treat in itself. But apart from these units I’m really proud of our tactical nuke – it’s spectacular!

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Click here to read the rest of the World in Conflict developer interview now!

First Lord of the Rings Online Shadows of Angmar review in the new issue of free PC Games magazinePCGZine is a full, free to download magazine dedicated to PC gaming packed with previews, reviews and interviews about PC games, all written by UK games journalists. In this issue, we have the first review of Lord of the Rings Online: Shadows of Angmar, the massive MMORPG. This month, we also have exclusive previews of Quake Wars and The Club, and a major review of The Elder Scrolls: Oblivion expansion, The Shivering Isles. Also in reviews, read what we make of Ancient War: Sparta, Penumbra and Silent Hunter 4 and many other top games. All this plus exclusive interviews, gaming news, your questions answered and much much more. Simply click to download and you will get the complete magazine with all the PC games previews and reviews included.

 
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