Wolfenstein interview PC
Wolfenstein interview for the PC
Wolfenstein is a game name that makes many a gamer shed a tear of joy. We've been waiting 5 years for the next Wolfenstein game, and as we get closer, we took the opportunity to catch up with developers Raven to see how Wolfenstein was shaping up. This is an extended interview with them which allowed us to grill them on various aspects of gameplay in the new Wolfentein game. If you're a fan of Wolfentein, download this issue of PCGZine and relish the five pages of screens and information directly from the mouths of the makers.
Click here to read the full Wolfenstein interview for the PC now!
Wolfenstein interview for the PC
Five years in the making, the original first-person shooter
is about to get a very modern upgrade…
We're pretty excited about
this, and after talking to
Raven Software, then we
suspect you might be too…
What caused the decision to
now give ‘B.J.' Blazkowicz a voice
and personality?
B.J. began life as a face in the bottom
of the screen on Wolfenstein 3D. His
personality essentially revolved around
how happy he was to find a new gun
and how much punishment he could
take, giving the player valuable feedback. B.J.'s next appearance was in
Return to Castle Wolfenstein, where we
see him become more of a character
and get a slightly better understanding
of what he does and the kind of
missions he takes. There is also a lot of
imagery for B.J. in the packaging and
ads for the previous games. So we felt
that since we wanted to create a
driving story and a cinematic feel – as
well as tie players to B.J. as a character –
it would be great to give him a voice
and more personality.
Click here to read the rest of our Wolfenstein interview for the PC now!