Dean Hall outlines the benefits of Valve’s world-owning distribution platform and reveals new content coming to DayZ.
DayZ has proven to be the biggest mod success of the year, so much so that Bohemia Interactive are currently working on putting a standalone release together with new features and content. The move is a no-brainer to be honest, and today the mod’s creator Dean Hall has revealed which digital distributor the game will be heading to.
“[The] release will be on Steam, using many of steams key features such as delta patching, VAC, server browsing technology. Patches to steam can be deployed by the click of a button in our build pipeline thanks to new technology developed by Steam, that is making our process extremely easy and exciting,” explains the lengthy blog post on the DayZ development blog.
Anyone who has ever fiddled endlessly trying to get DayZ running without the benefit of additional third-party server software will be well aware of those problems.
“We are very pleased that Steam is working with us so actively to make DayZ a great game and supporting us with quality features. I met many at the team at Valve at PAX, and really want to get them playing the game and getting their feedback to help in development. I’m incredibly thankful to people like Chet Faliszek (creator of L4D) who has been very supportive and helpful to me.”
The collaboration with Faliszek isn’t hugely surprising, after all the acclaimed videogame writer did pen the story for Valve’s Left 4 Dead.
Other new features confirmed in the blog post include more responsive player animations, player clothing, re-worked UI, server-side character control authentication and a new expanded version of the Chernarus map.
To find out more detail about these new additions, check out the DayZ development blog.
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