Command and Conquer 4 will appear on our PCs some time in 2010 and will finish off the Tiberium storyline. While no screens or video are released yet (they're coming later this month) EA has revealed that there is new "class based gameplay" with "persistent player progression throughout all game modes". We're hoping this doesn't mean too many more missions where instead of base building and pure RTS, you're faced with the single superhero units that you have to keep alive to complete an objective, because they seemed more like an FPS under a different guise.
PCGZine Issue 33
For our latest Command and Conquer coverage, click here to download PCGZine Issue 33 for free.Still, we're promised mobile bases and "innovative and compelling strategic depth" so hopefully it will remember that it's an RTS.
As to the story, here's what EA has revealed: "The year is 2062 and humanity is at the brink of extinction. With only six years left until the mysterious crystalline structure Tiberium renders the earth entirely uninhabitable, the two opposing factions Global Defense Initiative (GDI) and the Brotherhood of Nod inevitably find themselves in desperation for the same cause: to stop Tiberium from extinguishing mankind. The unthinkable becomes reality and Nod's enigmatic leader Kane takes off for GDI headquarters. What is Kane planning in the heart of his enemies' base? Command & Conquer 4 draws the epic conclusion to the beloved Tiberium universe, where fans will learn the fate of Earth, Nod, Tiberium, GDI and most importantly, Kane's motivations behind his decade-long plan."
There's two campaigns to play as single player or co-operative, and a new 5 vs 5 multiplayer mode, which promises, a "social real-time-strategy experience". Command and Conquer meets Facebook?
Command and Conquer coverage available in PCGZine Issue 33 - click here to download it for free!
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