Speaking to Digital Spy, the Deus Ex-creator said that he “always plans out at least three games” for any series he works on to make sure his worlds and characters are “compelling enough” to last a decade.
“I always plan out at least three games,” said Spector.
“I plan out a three-game story arc, and I plan out a three-game, sort of, gameplay arc, what am I going to introduce in each game. I don’t do that because I actually expect to do those games, I do it because my games take about three years to make and I need to make sure I’m willing to put in as many as ten years of my life on something.
“It’s got to be a compelling enough world and compelling enough characters that I can do that. And so before we started with the first one I had four stories actually. In Ohio, at the high level, sort of thought out, I did this for Deus Ex too. I knew what the first three games were going to be before we started the first one.”
Spector launched the original Deus Ex in 2000 before following up with the sequel Deus Ex: Invisible War in 2003.
He didn’t, however, have anything to do with the third game, Deus Ex: Human Revolution, which released on Xbox 360, PlayStation 3 and PC last year.
Spector is currently acting as Creative Director on Epic Mickey 2: The Power of Two.
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