No matchmaking service, no multiplayer…
Microsoft has announced that Halo 2 PC multiplayer will be deactivated next month. The sequel allows gamers to host their own servers, but basically Microsoft is shutting down the matchmaking mechanism for players to find these servers. LAN functionality will still reamin.
The 2007 shooter, which happened to be the first and only Vista-exclusive, still boasts a selection of multiplayer achievements however, so if you care about your gamerscore at all you’d better get online sooner rather than later.
“We’re sad to report that the service end-date for Halo 2 PC Multiplayer will be February 15, 2013,” stated Jessica Shea on the Halo Waypoint blog.
“We’ve been monitoring the population for months, and it’s been peaking consistently at approximately 20 players or less. Those that own this game can continue to enjoy Multiplayer over LAN after that date; however our network services will be turned off at that time. We love you, Halo 2 PC, and you will live forever in our hearts.”
Six years is probably long enough in the online service stakes for existing online players of Halo 2, all twenty of you, to not feel too hard done by.
Tags: Halo 2
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