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Unreal Tournament 3 interview PS3

Unreal Tournament 3 interview for PS3

We sat down with Jeff Day to chat about how Unreal Tournament 3 is shaping up for PlayStation 3. With UT3 appearing first on PS3, the only place to play Unreal Tournament 3 on a next-gen platform this year will be on the PlayStation 3. Why should you be excited by that prospect? Jeff talks about how the modules and user-generated levels will be playable on the PS3 and together with the huge preview in this month's issue, UT3 is going to be one big reason to own a PS3 this Christmas. Read our Jeff Day UT3 interview in this issue.

Click here to read our Unreal Tournament 3 interview for PS3 now!

Unreal Tournament 3 interview for PS3

Arguably the biggest shooter in this year's line-up, Unreal Tournament 3 is going to be flak cannoning its way onto your PS3 this Christmas. We sat down with Jeff Day to ask him a few questions about the killer franchise.

One of the most interesting announcements to come out of E3 was the fact that UT3 on PS3 will support user-created mods. We're presuming the models/maps will have to be made on PC, but could you give us a bit of insight into just how fully featured the mod support will be? Will you allow for Total Conversions, and even new weapons, or "just" custom levels/maps?
Everything that you can fit into a map can be used on the PS3, but that's actually misleadingly restrictive. In order to get excellent load times we "cook" all the games data so that it is read sequentially off the disc. Because of that, we include vehicles, weapons and other content IN the map themselves. So in other words, if the mod can be completely contained in the map, it can be used on the PS3.

How easy will it be for PS3 owners to find, download, and install the user-created mods?
We're still investigating all the possible ways to exchange mods, so more details to come.

Click here to read the full Unreal Tournament 3 interview for PS3 now!

 
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