Posts Tagged ‘Need For Speed: The Run’
Written by Andy Griffiths on 01 February 2012
Gamers who booted up Need for Speed: The Run on PC this morning were in for a bit of a shock, as EA Black Box has finally introduced an almighty patch via Origin which fixes a whole range of different issues. [Continue reading...]
Written by Andy Griffiths on 19 December 2011
A new patch has been applied to the PlayStation 3 version of Need for Speed: The Run with a similar update to arrive on Xbox 360 later this week. Issues fixed involve resets, multiplayer and Autolog. [Continue reading...]
Written by Andy Griffiths on 28 November 2011
To give you a taste of what it's like to play Need for Speed: The Run online we thought we'd show you a recent race we captured from the PC build. [Continue reading...]
Written by Andy Griffiths on 18 November 2011
Needless to say long time Need for Speed fans will be very excited to boot up The Run come release day, but before you start the campaign or enter a multiplayer lobby, it's worth checking out one little thing - whether you're eligible for any VIP Rewards. [Continue reading...]
Written by Andy Griffiths on 17 November 2011
The Run may not be winning plaudits when it comes to its short campaign, but there should be no doubt that it boasts some intelligent and impressive multiplayer features underneath the hood. We shine a light on our favourite inclusions and explain what other racing games can learn from them. [Continue reading...]
Written by Andy Griffiths on 16 November 2011
We've only just started to delve into Need for Speed: The Run's litany of different multiplayer playlists, yet even so we've already found a very nifty feature which we've subsequently fallen in love with; the Bonus Wheel. [Continue reading...]
Written by Andy Griffiths on 15 November 2011
Seeing as the reviews for Need for Speed: The Run are starting to appear on the internet, we thought we'd record the opening fifteen minutes of Black Box's racer to give you another taste of what's to come when the game is released in Europe on Friday. [Continue reading...]
Written by Andy Griffiths on 14 November 2011
If you were fortunate enough to witness England's fantastic 1-0 win over Spain on ITV this past Saturday night, you would have seen a high-octane trailer advertising what gamers can expect of Need for Speed: The Run when it's released on Xbox 360, PlayStation 3 and PC this Friday. [Continue reading...]
Written by Andy Griffiths on 11 November 2011
Last but not least, here's the final part of our exclusive interview with Need for Speed: The Run's producer, Alex Grimbley. Today we discuss those controversial on-foot sections, the benefits of quick time events and why Black Box love the racing genre. [Continue reading...]
Written by Andy Griffiths on 10 November 2011
The second part of our exclusive chat with Need for Speed: The Run's producer Alex Grimbley. Today we discuss what it's like to work with the Frostbite 2 engine, changing the core race experience and what are the major differences between how The Run plays on PC and consoles. [Continue reading...]