‘Preview’ Articles
Written by Andy Griffiths on 16 November 2011
We've only just started to delve into Need for Speed: The Run's litany of different multiplayer playlists, yet even so we've already found a very nifty feature which we've subsequently fallen in love with; the Bonus Wheel. [Continue reading...]
Written by Andy Griffiths on 04 November 2011
Our two hour session with The Run was precluded by a brief chat with the game's producer who claimed that this is the biggest Need For Speed game the EA Black Box crew had ever created and judging from our experience with the game, it's also the best one. [Continue reading...]
Written by Andy Griffiths on 03 November 2011
In addition to the single-player campaign and online multiplayer shenanigans players can get up to in Need for Speed: The Run, there's also a standalone event mode dubbed, 'Challenge Series'.
This mode is a collection of single-player events which ape certain races during the campaign but add gold, silver and bronze medals to reward those [Continue reading...]
Written by Andy Griffiths on 02 November 2011
Thanks to last year's NFS: Hot Pursuit, this franchise has become inseparable from the social aggregating system Autolog which catalogues player performance and compares it with their peers. Even though 2011's entry in the popular series has been developed by EA Black Box rather than Criterion, those finger prints are all over NFS: The Run. [Continue reading...]
Written by Andy Griffiths on 02 November 2011
During our recent multiplayer session with Need for Speed: The Run we spotted six different race series for players to prove their mettle against other players online and we can tell you exactly what each of them consist of. [Continue reading...]
Written by David Scammell on 12 October 2011
Looking for more information on Need For Speed: The Run? You might want to check out this month’s issue of 360Zine, which managed to take a look at the game for its big 3-page preview. The digital magazine, which is available to download for free from our sister site GamerZines.com, calls the game “a worthy [Continue reading...]
Written by David Scammell on 16 June 2011
Intrigued by Need For Speed: The Run’s out-of-car sections? Want to find out more about the game’s character-driven story? Or do you just want to know more about the epic action-packed racing you’ll be getting up to in The Run’s epic coast-to-coast exploits? In this month’s issue of P3Zine, available to download for free by [Continue reading...]
Written by David Scammell on 30 March 2011
A returning feature from the original Need For Speed: Shift is the ability to upgrade your car’s cockpit. This was one of our most popular features when we covered it for the original Shift, so we thought we’d do it again to compare the difference. The shots below show two cars – the Ford Focus [Continue reading...]
Written by David Scammell on 29 March 2011
Shift 2: Unleashed’s all-new Helmet Cam is an evolution on the original game’s cockpit view, adding ground-breaking new features to make you really feel as if you’re in the driving seat. While playing in Helmet Cam you’ll see the visor of your helmet and experience realistic cockpit vibrations and movements, reacting to bumps on the [Continue reading...]
Written by David Scammell on 28 March 2011
Though the servers were offline at the time of writing, delving into Shift 2: Unleashed’s Online menu revealed a wealth of information about Shift 2’s multiplayer options. For the most part the options are pretty standard. Quick Match finds you a random race, Browse lets you browse a list of unranked events currently available, Search [Continue reading...]