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‘Interview’ Articles

Criterion explains Kinect features in latest PWNED

Criterion explains Kinect features in latest PWNED

Got Kinect? Here’s what you need to know. [Continue reading...]

Watch the NFS: Most Wanted developer sessions from Eurogamer Expo

Watch the NFS: Most Wanted developer sessions from Eurogamer Expo

Developers show off Most Wanted and answer a few questions. [Continue reading...]

Interview with NFS: The Run’s Producer – Part 3

Interview with NFS: The Run’s Producer – Part 3

Last but not least, here's the final part of our exclusive interview with Need for Speed: The Run's producer, Alex Grimbley. Today we discuss those controversial on-foot sections, the benefits of quick time events and why Black Box love the racing genre. [Continue reading...]

Interview with NFS: The Run’s Producer – Part 2

Interview with NFS: The Run’s Producer – Part 2

The second part of our exclusive chat with Need for Speed: The Run's producer Alex Grimbley. Today we discuss what it's like to work with the Frostbite 2 engine, changing the core race experience and what are the major differences between how The Run plays on PC and consoles. [Continue reading...]

Interview with NFS: The Run’s Producer – Part 1

Interview with NFS: The Run’s Producer – Part 1

During a recent play session with Need for Speed: The Run we had a chance to interview the game's producer Alex Grimbley. We asked him a range of questions about the plot-driven racer which had been developed by EA Black Box and we were very impressed with his insights into the release. [Continue reading...]

Going for a drive with UK Need For Speed Spokesmodel Emily Varnam

Going for a drive with UK Need For Speed Spokesmodel Emily Varnam

Earlier this year, EA launched a competition to search for two people to become the latest Need For Speed Spokesmodels. After months of gruelling competition, two lucky ladies walked away with the prize of being the UK faces of Need For Speed, guaranteeing themselves a space in the European Spokesmodel final, and with the potential [Continue reading...]

EXCLUSIVE INTERVIEW: Black Box talks Need For Speed: The Run!

EXCLUSIVE INTERVIEW: Black Box talks Need For Speed: The Run!

With Need For Speed branching off in a new high-octane, action-packed direction, GamerZines sits down with The Run’s Executive Producer Jason DeLong and Out-Of-Car Lead Producer Steve Anthony to discuss the after-effects of Need For Speed: Undercover and why, for the first time in Need For Speed’s history, players are being allowed to get out [Continue reading...]

Need For Speed: The Run – Huge Hands-On Special In P3Zine

Need For Speed: The Run – Huge Hands-On Special In P3Zine

Intrigued by Need For Speed: The Run’s out-of-car sections? Want to find out more about the game’s character-driven story? Or do you just want to know more about the epic action-packed racing you’ll be getting up to in The Run’s epic coast-to-coast exploits? In this month’s issue of P3Zine, available to download for free by [Continue reading...]

Rapid Response – Criterion’s producer on the making of Hot Pursuit: Pt 2

Rapid Response – Criterion’s producer on the making of Hot Pursuit: Pt 2

In the second part of our exclusive interview with Criterion’s senior producer Matt Webster, we go behind the scenes on Burnout Paradise and discuss how the smallest of details can become serious headaches for software engineers. To the casual player the Autolog system might seem like just another leaderboard system. What is it about the [Continue reading...]

Rapid Response – Criterion’s producer on the making of Hot Pursuit

Rapid Response – Criterion’s producer on the making of Hot Pursuit

The launch of Need For Speed: Hot Pursuit is just around the corner, and so to celebrate we caught up with the game’s senior producer Matt Webster to give us the lowdown on what he thinks goes in to making a great racing game and discuss what the future has in store for Hot Pursuit. [Continue reading...]

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