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Warhammer Online Age of Reckoning review

Warhammer Online Age of Reckoning review

Warhammer Online Age of Reckoning review

Warhammer Online Age of Reckoning brings the massively popular table-top game into the digital age. And it's a colossal new MMO - the scale of Warhammer Online is immense, with twenty classes to choose from and a game universe that comprises three continents each with four distinct tiers... you get the idea, it's massive. We've got an extensive review of Warhammer Online in this issue of MMOZine, with everything you need to know about the game and how it plays. Plus don't miss our Warhammer tutorial to help you get started and make the best of the game.
Click here to read our Warhammer Online Age of Reckoning review now! Warhammer Online Age of Reckoning review There are millions of gamers worldwide who still religiously buy each new blister pack of lead figurines and paint them in their army's livery for tabletop warfare. On top of that, there's just enough similarity with Warcraft to make the transition between games seemless, and more than enough difference to make it tempting. So is it any good? Maybe. It's certainly true that Warhammer is big. I mean, take the biggest thing you came across in Warcraft and double it. It's that huge. The deceptively low level cap (40) suggests otherwise, but there's a lot to do on the way to get there. Each of the 20 class types is totally different. Each has an ‘archetype'-like tank or healer which dictates the core play style, and a rough analogue on the opposing side, but there's enough that's unique about each one to make it worthy of investigation. For example, playing a healer whose regenerative ability depends on being in the front line of combat is a whole new challenge to just standing back and being a ranged medic. Click here to continue reading our Warhammer Online Age of Reckoning review now!
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