World of Warcraft Patch 2.3 review
World of Warcraft Patch 2.3 review
There are lots of changes afoot in World of Warcraft, thanks to the release of Patch 2.3, one of the biggest updates to the mega-MMO so far. There are changes to levelling and experience gathering, enhancements in solo-play, streamlining of facilities for guilds and countless tweaks to the gameplay. And that's before we mention the detailed new mythological back-story that's being introduced. So is all this change for the better, and will the WoW purists think? Find out in our World of Warcraft Patch 2.3 review in the new issue of MMOZine.
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World of Warcraft Patch 2.3 review
One of the largest and most
important updates so far, 2.3
messes with levelling, opens
Guild Banks in the high street with
human managers you can actually
talk to and reveals new gods. But is
all this meddling really a good thing?
Well, yes. It's all very positive
really. Levelling has been improved
significantly, making for a much fairer
progression curve. The experience
needed to gain a level between
levels 20 and 60 has been decreased,
while the experience gained by
questing has risen between levels
30 and 60. As part of this, many
quests and creatures in level 1 to 60
experience have been opened up to
solo play – great news for the lone
heroes out there!
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