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Fury interview

Fury interview

In this first issue of MMOZine, we talk exclusively to Adam Carpenter, one of the brains behind the forthcoming PvP MMO Fury. Fury is unusual among MMOs in that it's entirely PVP, with no PVE element to it at all - we ask Adam what drove the development this way and why he thinks it works. He tells us too about Fury's original take on character class, additional content and the huge beta challenge that's going on at the moment and how you can get involved in it. Find out more in our interview with Fury's Adam Carpenter now!
Click here to read our Fury interview now!

Fury interview
Just because you like PVP doesn't mean you should sod off and play Quake Wars or risk eternal ganking on a WoW server. Adam Carpenter of Auran Games explains why Australian MMO Fur y should satisfy both the creative and destructive elements of your soul.

In a nutshell, can you explain what makes Fury stand out from other MMOs?
First and foremost, Fury is a pure PVP game. It's not a game which mixes PVE and PVP together, a game where you need to kill NPCs before you can have fun fighting against players. Likewise, Fury's PVP is different from your standard MMO. Fury's PVP is arena based, not persistent world PVP. This means we are able to leverage matchmaking algorithms in order to ensure even matches for all players. These elements come together to make Fury really stand out as a new genre of online gaming.

Click here to continue reading our Fury interview now!

 
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