Square Enix has reiterated their commitment to the struggling MMO, Final Fantasy XIV.
The subscription-based title launched last September to a very salty reception, with many players criticising the game for being unfinished. This opinion was echoed by the development team and Square Enix elected to not recoup subscription fees for the game until substantial improvements were made.
That’s still the case today and in an exclusive correspondence with Gamasutra, the game’s producer Naoki Yoshida has explained that decision.
"It was pretty much personally because I’ve been a player for so long. I wanted to make sure that I would only ask the player to pay for something once the team had established a firm plan for improvements.
"The reason we’re doing this is we’re showing the players, yes, it’s still costing us a lot of money, and we’re not getting that money back yet, but we’re serious about making these changes. This is one of the ways that we can show players that we are serious and we are taking it seriously," revealed Mr Yoshida.
When any MMO launches in a bad state it’s disappointing, but at least Square Enix are doing their best to make improvements and restore good faith among Final Fantasy XIV’s fanbase.
Many are sure to wonder why in these times of economic strife this MMO wasn’t just retired, but we respect the Japanese publisher/developer’s honesty and commitment to the latest online instalment of the franchise.
Tags: Final Fantasy XIV
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