ArenaNet Outlines Future for Guild Wars 2 Post Lost Shores

Published on November 22nd, 2012

Problems associated with Lost Shores update addressed.

ArenaNet Outlines Future for Guild Wars 2 Post Lost Shores

Do what you will ArenaNet, but don't change the Asura.

Last weekend wasn’t exactly all it could’ve been for . The arrival of the Lost Shores update coincided with a massive live event, where players could work together to take down a giant sea monster granting themselves loot and other perks during a multi-stage battle. Unfortunately that ambitious event was mired by issues associated with lost progress, missing loot and disconnection problems.

To get a cross section of the complaints, you just have to visit the event’s official forum, with thousands of players registering their complaints online.

To say the response to the game’s second live event, after the re-emergence of The Mad King during Halloween, was dissapointing would be an understatement, but ArenaNet have today put out a statement to address what the future holds for the one-time fee MMORPG.

“We’re also aware that there were certain aspects of the event that could have worked better than they did, and thanks to your excellent feedback we’ll be working toward strengthening this type of content moving forward. At ArenaNet, we always try to push the boundaries of how we build online worlds, and we thank you for your patience and collaboration as we pioneer into unknown territories. We’ve seen people saying that they really liked the principle of using events to unveil new content, but we need to tighten up the methods by which they are deployed. We take these comments to heart, as it is our goal to always deliver content of the highest quality,” reads a lengthy blog post from Chris Whiteside.

Here’s what the post mentions the team is working on adding to servers over the coming months:

  • Revamping all of our existing dungeons (Story and Explorable versions) through rebalance and overhauled encounters.
  • Adding new dungeons to the Fractal of the Mists.
  • Adding more variation to creatures, enhancing our open world scaling system, as well as evolving many events and experiences across Tyria.
  • Fixing and improving existing content throughout the game, and better tying it into the overall sense of player progression within Guild Wars 2.
  • Building on the Southsun Cove’s persistent content.
  • Adding new Guild content and Guild progression features.
  • Adding features necessary for PvP to evolve into an e-sport.
  • Adding brand new content to World vs. World as well as adding new reward progression.
  • More story and quest content.

The one noticeable omission from that list is more live events a kin to Lost Shores. Could ArenaNet be reconsidering their development strategy after the lukewarm reception to their previous event? It certainly looks that way and ArenaNet has stated that they have taken all feedback into account. We suspect live events will be reserved for holiday events like Wintersday and Halloween, but for important story content that’ll probably be delivered via other means.

Whatever the case expect Guild Wars 2 to evolve considerably over the coming months.

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