How to make a PSP gameSo just how do you create a PSP game from a PC or console game that is accustomed to being on the bigger screen? We've got an industry expert to tell us all about it - Steve Lycett is a producer at Sumo Digital, which specialises in shrinking games down to PSP size while retaining their appeal and playability. Read what Steve has to say in this issue. Click here to read the full PSP Development column now! ![]() How to make a PSP game Even though PSP has the biggest handheld screen yet, fine detail can get lost, so we judge where we really need it. Say for OutRun, most of the time you’re looking at the car, road and traffic so that needs the detail. Scenery back from the track will never be seen up close though, so we can reduce the tex ture and model detail there. Click here to continue reading the full PSP Development column now!
Please note that this magazine is an enhanced PDF file and is therefore designed to work primarily on the PC using Adobe Reader 8. We do not currently produce versions to display on mobile platforms, such as the PSP, as sadly we would have to remove a lot of the interactive functionality from the magazine. |
| < Prev | Next > |
|---|






