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SBK 2008 review PSP

SBK 2008 review for Sony PSP

SBK 2008 brings all the thrill of superbike racing to the PSP, with a variety of real-life bikes, 11 tracks and a number of different gaming modes to keep you busy. As we await the release of SBK 2008 on the PSP this June, we've been talking exclusively to the game's producer Fabio Paglianti who gives us the low down on the game, including how the game has been updated since its last incarnation and about the challenges of the different modes. Plus we have a full review of SBK 2008 where you can see how we rate the game.

Click here to read the SBK 2008 review for Sony PSP now!

SBK 2008 review for Sony PSP
Racing games have always been a firm favourite of gamers since the early days and games like Pole Position (cars) and Hang On (bikes) – although you have to be very old to remember either of those games. And, although times and tastes have changed and evolved over the years, there's still little to match the thrills and excitement of a top class racer. If you're looking for out-and-out thrills though, then sometimes you just have to look to two wheels for the best action on the race track. One of the most enjoyable motorbike racing games of recent years was last year's SBK 2007, and wit h an updated version abou t to hit the stores in the UK, we thought this would be a perfect time to find out more about it. So with that, we cornered the game's producer, Fabio Paglianti, for a few quick questions…

To start with, can you tell us if SBK 2008 wi ll be a motorbike racing simulation or more of a Hang Onstyle arcade racer?
We think that SBK 2008 is the perfect way to put together both a cool arcade experience and a simulation. For this reason we've decided to give full control to the user in regards of all the bike settings they want. In this way everyone can customise the game's racing experience to create exactly the game that they want.

Click here to read the SBK 2008 review for Sony PSP now!

 
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