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Crisis Core interview PSP

Crisis Core interview PSP

Crisis Core interview for Sony PSP

Final Fantasy VII: Crisis Core is about to arrive on the PSP and we caught up the developer of Crisis Core for an exclusive chat. Finding out what drove them to create a whole new story and control system, and what drive them to develop for the PSP, our Crisis Core interview discusses all aspects of the new game and what makes it an original proposition for fans of the Final Fantasy and newcomers alike.Click here to read the Crisis Core interview for Sony PSP now! Crisis Core interview for Sony PSP
Final Fantasy VII is one of the most famous videogames ever made, and still remains the most popular entry into the legendar y Japanese series to date. With prequel Crisis Core: Final Fantasy VII about to hit the shores of our fine isle, we spoke to the Director of the Western version, Hajime Tabata, to ask about the creation of this new entr y in one of gaming's most enduring franchises. Final Fantasy VI I is a game with huge significance to a great number of gamers. Did that put extra pressure on you when maki ng Crisis Core?
You could say that the immense following that Final Fantasy VII enjoys served as both the greatest pressure and inspiration for us. Why was the PSP chose n for Crisis Core above any other format?
Actually, the thought process was backwards . It was through the company 's desire to create a Final Fantasy title for the PSP which led us to create Crisis Core as the fourth instalment of the compilation of Final Fantasy VII. Click here to read the Crisis Core interview for Sony PSP now!
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