Vanquish – Complete Weapons Guide

Published on November 9th, 2010

Check out this guide to for a complete walkthrough of all that you’ll find in this explosive third person shooter.

Assault Rifle
Your basic and probably most reliable weapon. Has good all around stats. Recommended that you keep this with you at all times.

Rounds: 600
Magazine Capacity: 50
Power: E
Range: C
Rate of Fire: A
Accuracy: A
Scatter: A

Level 1: Increases Rounds from 600 to 720.
Level 2: Increases Rounds from 720 to 840.
Level 3: Increases Magazine Capacity from 50 to 60.
Level 4: Increases Rounds from 840 to 960.
Level 5: Increases Power from E to D.
Level 6: Increases Magazine Capacity from 60 to 70.
Level 7: Increases Rounds from 960 to 1080.
Level 8: Increases Rounds from 1080 to 1200.
Level 9: Increases Magazine Capacity from 70 to 80.
Level 10: Increases Power from D to C.

Heavy Machine Gun
Basically a more powerful, less accurate assault rifle. At close to medium ranges it’ll tear enemies apart, but any farther out and you’ll just be wasting shots.

Rounds: 200
Magazine Capacity: 30
Power: D
Range: D
Rate of Fire: C
Accuracy: C
Scatter: B

Level 1: Increases Rounds from 200 to 240.
Level 2: Increases Rounds from 240 to 280.
Level 3: Increases Magazine Capacity from 30 to 36.
Level 4: Increases Rounds from 280 to 320.
Level 5: Increases Power from D to C.
Level 6: Increases Rounds from 320 to 360.
Level 7: Increases Magazine Capacity from 36 to 45.
Level 8: Increases Rounds from 360 to 400.
Level 9: Increases Scatter from B to A.
Level 10: Increases Power from C to B.

Shotgun
Pretty much what you expect from a shotgun. At close range, it’ll tear enemies apart, even certain bosses. At any other range, it’s practically useless.

Rounds: 20
Magazine Capacity: 5
Power: C
Range: E
Rate of Fire: E
Accuracy: E

Level 1: Increases Rounds from 20 to 24.
Level 2: Increases Rounds from 24 to 28.
Level 3: Increases Magazine Capacity from 5 to 7.
Level 4: Increases Rounds from 28 to 32.
Level 5: Increases Rate of Fire from E to D.
Level 6: Increases Rounds from 32 to 36.
Level 7: Increases Rounds from 36 to 40.
Level 8: Increases Rounds from 40 to 44.
Level 9: Increases Magazine Capacity from 7 to 9.
Level 10: Increases Rate of Fire from D to C.

Sniper Rifle
This weapon has a 5x and 10x zoom level. Very powerful, very efficient at long range, but it’s a single shot weapon, and at close range, you’d better have something else on hand.

Rounds: 10
Power: C
Range: A
Rate of Fire: E
Accuracy: B

Level 1: Increases Rounds from 10 to 12.
Level 2: Increases Rounds from 12 to 14.
Level 3: Increases Rate of Fire from E to D.
Level 4: Increases Rounds from 14 to 16.
Level 5: Increases Rounds from 16 to 18.
Level 6: Increases Accuracy from B to A.
Level 7: Increases Rounds from 18 to 20.
Level 8: Increases Rounds from 20 to 22.
Level 9: Increases Rounds from 22 to 24.
Level 10: Increases Rate of Fire from D to C.

Disk Launcher
Launches disks. The disks ricochet between enemies, which makes it an effective crowd control weapon, especially at later levels.

Rounds: 20
Power: C
Range: E
Rate of Fire: D
Accuracy: E

Level 1: Increases Rounds from 20 to 24.
Level 2: Increases Rounds from 24 to 28.
Level 3: Increases Power from C to B.
Level 4: Increases Rounds from 28 to 32.
Level 5: Increases Rounds from 32 to 40.
Level 6: Increases Power from B to A.

Rocket Launcher
Very powerful weapon and it has a lock-on feature, but it carries few rounds. Great against bosses.

Rounds: 3
Lock-On Targets: 1
Lock-On Time: E
Power: B
Range: B
Rate of Fire: E
Blast Radius: D

Level 1: Increases Lock-On Time from E to D.
Level 2: Increases Lock-On Time from D to C.
Level 3: Increases Power from B to A.
Level 4: Increases Lock-On Time from C to B.
Level 5: Increases Lock-On Time from B to A.
Level 6: Increases Blast Radius from D to B.

Lock-On Laser
Hold down the fire button, aim at a group of enemies, and the laser will lock-on to a few of them. Then let the fire button go. If you look around while holding down the fire button, you’ll lock on to more enemies. Great crowd control weapon.

Rounds: 40
Lock-On Targets: 4
Lock-On Time: A
Power: D
Range: B
Rate of Fire: C

Level 1: Increases Rounds from 40 to 48.
Level 2: Increases Rounds from 48 to 56.
Level 3: Increases Lock-On Targets from 4 to 8.
Level 4: Increases Rounds from 56 to 64.
Level 5: Increases Rounds from 64 to 72.
Level 6: Increases Rounds from 72 to 80.

LFE Gun
Fires a huge ball of energy. Above average power, but the ball is slow and doesn’t go very far, at least not until it’s upgraded.

Rounds: 10
Power: C
Range: E
Rate of Fire: E
Accuracy: A

Level 1: Increases Rounds from 10 to 12.
Level 2: Increases Range from E to D.
Level 3: Increases Rounds from 12 to 14.
Level 4: Increases Range from D to C.
Level 5: Increases Rounds from 14 to 16.
Level 6: Increases Range from C to B.

Hand Grenade
Your basic delayed fuse hand grenade. Pretty powerful and with a decent blast radius, especially at later levels. Grenades are kind of hard to come by though.

Grenades: 3
Power: B
Blast Radius: D

Level 1: Increases Grenades from 3 to 4.
Level 2: Increases Grenades from 4 to 5.
Level 3: Increases Grenades from 5 to 6.
Level 4: Increases Grenades from 6 to 7.
Level 5: Increases Grenades from 7 to 8.
Level 6: Increases Blast Radius from D to C.

EMP Emitter
Causes enemies to stop completely and renders them defenseless for a short time. Works on all enemies, even bosses, making this a very useful weapon in just about every situation.

Grenades: 3
Power: -
Blast Radius: A

Level 1: Increases Grenades from 3 to 4.
Level 2: Increases Grenades from 4 to 5.
Level 3: Increases Grenades from 5 to 6.
Level 4: Increases Grenades from 6 to 7.
Level 5: Increases Grenades from 7 to 8.
Level 6: Causes the Power to glow Red. Not sure what this does yet.

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