Welcome to the complete guide and walkthrough for one of the hardest games you’re ever likely to encounter – Dark Souls.
Go down the stairs to meet your first enemy, a common hollow. Be aware there is also one to the right and behind the bottom of the stairs, so don’t let him get you from behind.
Kill them, then head to the end of the hallway and out the doorway, and down another short set of stairs. This area has a number of hollows, with the notable addition that some of them are now holding torches. These will hurt if you don’t have high fire resistance, but can be blocked like normal. Just be aware.
Clear this area out, and then head down the next set of stairs, and greet the undead dog at the bottom with the pointy part of your blade. Also take note of the butcher at the far end of this room. The butcher is a mean dude, but not all that hard. His attacks are slow, so you know what to do. Just be wary of his grapple move, where he will try and grab you with his hook.
Once he’s dead, grab the large ember from the chest by his table. Now head down the next set of stairs, into the water (don’t go down the hole behind the butcher’s table.) There are two dogs and a hollow in this area. One at a time, as always.
So, now climb up the rubble at the other end of this watery area, and go to the left. There is a pyromancy trainer here who is trapped in a barrel. ROLL INTO THE BARREL to free him. Hitting the barrel with your weapon has a chance of damaging him, thus turning him hostile. He will meet you back at firelink once freed.
Now leave this room and continue forward, but be wary that when you go past a certain point, a butcher will drop down behind you. Kill him, then open the door at the end of this room and head down the stairs.
Now you may be happy to see the loot off to your left, but look up first. There is a slime that will drop on you if you go under it, so either run under it and away quickly to make it fall, or hit it with an arrow. Once it’s dead, grab the loot and continue.
Next room. Torch hollow. Keep going.
Next room. Long hallway. Look up. Yeah. Lots of slimes. Run to the far end of this room avoiding them as they fall, or shoot them with arrows or whatever. Once you’re at the other end of this hall, open the door to reveal another bonfire. Hooray.
Now your choices are two-fold. Leave the bonfire and go right, thus revealing yet more of the depths and enemies. Or backtrack to the first butcher table.
Choice one. Go right, and note the ladder hidden by boxes. This goes nowhere yet, but is a useful shortcut later on. Continue to the next hallway, and go right to find five giant rats, ready to die. There is some loot behind them that you may like. Now head in the other direction, and be wary of the rat that will pop out of the box at the corner and attack.
Kill the rat and head down the stairs, taking loot as you need it, but do not go down into the narrow passageways. Instead, backtrack to the first butcher’s table.
Meet you there.
Behind it, there’s a hole just waiting for you to drop down it. Do so to be on a ledge above the giant rat. Go and grab some loot that is scattered around this ledge, then prepare for this mini-boss.
Strategy 1
If you did what I told you, you can now preform a plunging attack on the rat by jumping (you do have to run and jump to get far enough to be over it).
If you do it successfully, it will probably kill the rat outright.
Rat’s dead. Note the waterfall at the end of the chamber. Don’t go down that. Instead, enter the small passage that is on the other side of the room from that waterfall. Now this bit can be tough to navigate, but continue to the first fork and take a left. Do not go straight. Left.
Now go down this passage and kill the rat that flees from you, but be wary as it will lead you to a fall if you don’t kill it before the next fork. When you reach the next fork, you go right. Then go a short distance to yet another fork and go left.
Now you should see a new area with a number of giant rats and a magician. Kill the rats and the magician (lure them into the passageway if you need to), and then go into this area and travel to the far end of it. Be wary that the boxes contain rats that will attack when you get close. There is some loot at the end.
There is also a small staircase that goes to a fog wall in this area. Go ahead and pass through it, it’s only a shortcut to an area you know already. Now backtrack to the passageway you entered the magicians area from.
Continue straight now, while being wary of the slime in this tunnel. At the end of the tunnel, take a right (the only way you can), and take a look at the hole in front of you.
Now you actually want to drop down this hole, but before you do, I should tell you what happens when you do. Once you go down, you will be assaulted by basilisks, which look like frog creatures. They have no physical attacks, so just two-hand your weapon for the extra damage. The basilisks will kill you via curse, and they do this by spewing a mist that, if you linger in it too long, will curse you.
Curses are bad. If you get cursed, you die instantly, and when you respawn, your health bar is halved. If you get cursed again, it’s halved again. So avoid this at all costs. The basilisks have two ways of mist spraying. One, they’ll stand in place and spray a large ark, and two, they’ll jump at you and spray a small ball in front of them.
Now that you’re ready, jump down this hole. Two basilisks will attack right off the bat, though if you kill the first quickly, you won’t have to deal with both at the same time.
So, with them dead, continue around the bend, killing the basilisks that come at you. Go up the stairs, and kill the basilisk in the right branch, then the one in the left branch.
Now go back down the stairs and through the doorway, though be wary as there may be two or three basilisks waiting for you. Take em out carefully. Once dead, continue on this path to get some loot, specifically, the Ring of the Evil Eye.
Now back up the stairs and left. Go into the small passage way and hop the gap to get some loot. Backtrack to the stairs and take the right-hand passage. Turn the bend and head into the small passageway that’s on the right wall. There should be one more basilisk in this area, along with another fork in the path. Go left.
There is one more basilisk the way you’re headed, then that’s it. Once its dead, take a right, then a left, then a right, and kill the giant rats here.
If you’re in human form, you’ll be invaded by an NPC at this point. Not too difficult.
Either way, continue forward and take the stairs up to the new area, then go straight across and into the doorway on the right, and up the stairs to unlock a door which provides a handy shortcut. I would return to the bonfire if I were you, and once fully rested, use said shortcut to return to this area.
Once back and healed, be wary of the two slimes and rats on the ground, and the slime on the ceiling. There is a merchant on the right past the busted gate. When ready, head into the small passageway on the right side, just before the broken gate. You will emerge on some small ledges, overlooking a huge area.
There’s nothing on this first level, so head to the right and down the stairs. There is some loot on this level, however, so take a look around till you find it. When ready, head down the next set of stairs, and through the fog wall.
Boss Fight: Gaping Dragon
If you die in this fight, it should only be for two reasons. One, you made a stupid mistake, or two, you’re absolutely terrified.
Strategy 1
So the Gaping Dragon only has a few attacks. The first is basically a charge, and you’ll know when he does this because he will lower and then do a sort of roar. This is very easy to avoid, just run to the side.
The other attacks are these, if behind him, he will sometime do a tail swish, which is rather painful. He will also occasionally, for lack of a better word, vomit, which spreads a nasty goop which will eat away your armor and weapons. The last, and perhaps most devastating attack, is when he briefly flies up in the air, then attempts to land on you.
The idea is to avoid his attacks until he does a charge. After he is finished with a charge, he leaves himself wide open for a good number of hits. If you cut his tail off, you get a nice axe, so I recommend aiming for the base of the tail after his attack.
If you take it slow and steady, and play it safe, this battle is pretty easy. Just don’t get overzealous and try too much. Only strike when he has charged, and otherwise avoid at all costs.
Once he falls you get the Blighttown key. Now you’ll be heading there promptly, so if you want to visit any merchants or trainers, then do so now. Once you’ve done all you want to, head through the broken gate (the one you passed through to reach the Depths merchant), and open the doors past that with the Blighttown key.
Tags: Dark Souls
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