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Dark Souls Complete Walkthrough And Guide – 11. Anor Londo

Published on November 24th, 2011

Welcome to the complete guide and walkthrough for one of the hardest games you’re ever likely to encounter – .

Take the only path forward and go down the stairs.

Continue until you see a giant stone sentinel. These enemies are tough, so don’t take them on right away. They don’t aggro until you get right up next to them, so instead avoid this one and take a left into the building.

Once inside, take a right and head outside once again. There is a doorway in the middle of this area on the left side which houses a bonfire.

Once rested, you can head to the building on the left as you exit the bonfire area to find two more sentinels inside, who are guarding two chests. Make sure to smack the chests before opening.

Head straight forward out of the bonfire room, over to the structure ahead. Once there, step onto the circular thing on the floor and you will be lowered into the underlying building.

Once down below, hop off and head down the stairs and outside to meet another gargoyle. This enemy is pretty much the same as the boss you fought earlier in the game, so take him out the same way. Note you can cut his tail off for a weapon if you missed the chance before.

Once he is dead, take a look at the left side of this area. Note the butress that is heading up toward the other building. You’ll want to run all the way up it then roll onto the balcony to reach the other building.

Head inside via the broken window to meet the newest enemy that wants to kill you. They’re called painting guardians, and while lightly armoured, they move and attack quickly. Note that they use throwing knives when at range.

Kill the ones here then head up the nearby ladder onto the rafters. Now carefully navigate over to the middle, where the chain is. Hit it with your weapon to cause the chandelier to fall to the ground below.

Now continue along the right side rafters and down the ladder at the end. From here you can, if you choose, roll onto the statue pedestal and then between the pillars to access the area on the opposite side for some loot.

Otherwise, head outside and push the lever on the giant staircase thing. This will lower the staircase, providing a handy short-cut between the bonfire and the primary church building.

Also, this will aggro another gargoyle. Take him out just like the other.

Once done, head up the stairs, and note the two sentinals up there. These ones will actually get aggro from quite a distance. If you hug the wall, you can get one to follow you down the stairs, where you can kill it on it’s own.

Once both are dead, head to the right through the gate, then right again. The demons you see below are fairly mean, and their spears do lightning damage, so beware. Kill them one at a time and slowly, with a preference to dodge.

Once dead, head down the butress to the left, to find another two spear demons. Kill them, then sprint up the butress to the left of the one you came in on to avoid getting hit by the huge arrows the knights are shooting at you.

If you get hit by one of the huge arrows (more like spears), it will probably flatten you or throw you back. That said, on the narrow ledges ahead, getting hit at the wrong angle means it will knock you off to your doom.

Hide behind this pillar and wait for the knights to stop firing. once they do, run around the pillar and up the butress at full speed, then take a left. Note that you will probably get nailed by an arrow once you make the left, but at the angle it’s at, it shouldn’t knock you off.

Once at the left, head down the buttress toward the knight such that the pillar blocks the arrows of the other knight. Dispatch this knight however you see fit. Don’t go for the loot at the bottom yet.

Once the first knight is dead, head back up the buttress and make your way toward the other kinght, keeping your shield up. Be aware he can knock you off still if your shield is facing toward the wall. Try to block with your back to the wall.

Once over to him, kill him, then either go back for the loot or continue forward around the bend.

Once you go forward, you’ll want to roll of the ledge and onto the below balcony. Once there, head inside and into the first door on the left to find a bonfire.

Once rested, you can head into the door across the hall to encounter a knight and some loot. Once done, you may also go into the left door on the other side of the staircase to find a room with an illusionary wall in the fireplace. The room past the wall has some great armour if you have the endurance for it.

Anyway, once the loot has been collected, head up the stairs. There are some chests in this area with more loot, just hit them as always before attempting to open them.

Two doors go to dead ends, and one is locked. One is the right way. It leads to a bedroom. Find it, then traverse the room and head into the door on the other side. There is a knight to the right just as you walk through, so beware.

Once dead, head up the stairs here to the roof. Now go across to the adjacent staircase and kill the knight there, and head down. There you should meet the knight that you may have met in Sen’s Fortress, and if so, talk to him.

Now if you choose, you can clear the room of the three knights to get a nice ring from him, but otherwise head back up the stairs and kill the night on the other side of the roof.

Once he has perished, head down the stairs that he was guarding. Once at the bottom, you may head into the left door to fight a titanite demon, or the right door to kill two spear knights and unlock a handy short-cut to the bonfire.

Once done with whatever it is you wanted to do, head up the staircase (the straight one) that is opposite the spiral you came down to reach the main hall. Now take a left, and head up the stairs, across, and down the next set, taking a left when possible to a new area.

Now continue down this path until you meet the giant blacksmith. He will turn your boss souls into weapons if you have the right materials, and he will also make lightning weapons.

Head outside and kill the spear demons to the left and right, then unlock the gate for a shortcut from the first bonfire. Now head back to the main hall.

Once back, take a left down the stairs and kill the knight. Then head down to the floor and kill the two sentinals here, then push the lever at the end of the hall with the big door to open it.

At this point you should prepare yourself for the boss, often considered one of the most difficult, and when ready, step through the fog wall at the end of the great hall.

Boss Fight: Ornstein and Smough

Kill Ornstein first. If you have friends in this fight, have them aggro Smough so that you can attack Ornstein without interruption. Ornstien himself is not too tough on his own, just be aware that his spear does lightning damage and he has ranged attacks.

You should be able to kill him without much difficulty if you have help, but if you’re doing this on your own then what you should do is hit Ornstein a few times while Smough lumbers across the room. Once he gets to you, run to the other side as fast as possible. The faster Ornstein should catch up quickly, allowing you another few moments of time without Smough’s interuption.

Once Ornstein falls, Smough will regain all his health and his hammer will start to deal lightning damage. However, he is still very slow and you should be able to dodge without much trouble. The only attack to watch out for is his jump, as when he lands it will send lightning out in all directions. When this happens, back away or block.

Once he falls, you will have won the fight.

Once the boss is taken care of, head to the lifts on the far side of the room, to either the left or right, and head up. There is a bonfire right at the top.

Once rested, head into the big doors to find Gwynavere, and be given the Lordvessel.

You are pretty much done here, so head back to the bonfire. You can now warp to many places.

A note about what happens now. You need to fill the Lordvessel with a few specific souls, all of which are very powerful. You can collect them in any order, and the order listed here is the one that I find to be the easiest. If you prefer to do them in another way, feel free.

Whenever you’re ready, warp back to Firelink and talk to the giant snake to be transported to an area where you can place the Lordvessel. Then, when ready, teleport to the Quelaag’s Domain bonfire. From there, head into the Demon Ruins.

Tags: Dark Souls

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  • Dark Souls Complete Walkthrough And Guide   11. Anor Londo
Dark Souls Complete Walkthrough And Guide   11. Anor Londo

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