Tips in the ‘plasmids’ Category

As we enter Inner Persephone we come, at last, to the tenth, and final, part of our Bioshock 2 single player walkthrough. New Goal: Head to the Docking Platform. Eleanor asks you to head upstairs, quickly, so simply follow the arrow and head...

As we arrive in Persephone, our journey is almost over, but don’t relax just yet… New Goal: Find Eleanor Lamb. As the elevator finishes its descent, go through the door to the Persephone Detention Centre. [caption id="attachment_1492"...

With Dionysus Park now behind us, we arrive at Fontaine Futuristics for part eight of our Bioshock 2 walkthrough. Sinclair will tell you that Eleanor is being held in a secret location beneath Fontaine Futuristics, so we need to find a way...

Part Seven of our Bioshock 2 single player walkthrough sees us in Dionysus Park, following our escape from Siren Alley. New Goal: Locate the Train Station Sinclair has asked you to join him at the train station, so make a start by following the...

In part six of our Bioshock 2 walkthrough we arrive in Siren Alley. As the train approaches we are introduced to a new character – Father Wales – and it’s clear we’re not welcome as a torpedo hits the train and leaves you lying on the ocean...

Welcome to Pauper’s Drop, and part five of our Bioshock 2 walkthrough. Things are going to get tougher from now on, so there are a few key things to remember – search everything and preserve ammo/Eve whenever possible. The last thing you want to...

We now have our first Little Sister, and it’s time to collect some Adam. This is where things get interesting, and a little bit dangerous... New Goal: Gather Adam from Two Bodies Adam gathering is a little different in Bioshock 2, and is...

The first couple of sections we have covered are quite simple, but from now on things won’t be quite as easy. Now that you have learnt a little about yourself from Tenenbaum, it’s time to continue your mission to rescue Eleanor, but first you...

With being a Big Daddy yourself, you might think it’ll be fairly simple to take down one of Rapture’s lumbering giants this time around. You would, of course, be wrong. BioShock 2’s Big Daddies are every bit as tough as the predecessor’s, and...

Part two of our Bioshock 2 guide starts off with your return to Rapture, and arrival at Atlantic Express. The airlock has drained itself of all the water and you’re all set to continue, and make your way to the ticket booth to meet Tenenbaum,...

Bioshock 2 is finally here, and it’s time to set foot into Rapture once again, albeit a slightly heavier foot than last time. The sequel is very different from the original in many ways, but some of the core gameplay mechanics still remain and...

If you’ve conquered BioShock 2’s magnificent single player campaign, chances are you’re heading into the violent world of multiplayer, which tells the story of the interim 10 years between the two BioShock games. What it doesn’t do too well...

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