Assassin's Creed Brotherhood Walkthrough – Sequence 4

Published on December 28th, 2010

Welcome to the complete guide for Assassin’s Creed Brotherhood. This guide will take you by the hand through all nine sequences of the atmospheric adventure.

Sequence 4: Den of Thieves

Castello Crasher
Full Synchronization- Do not be detected.

Your first memory in Sequence 4 is in the Northwestern part of the Centro district. After the cutscene, make your way towards the first checkpoint. It’s probably easiest to use the poles sticking out of the water on the side of the bridge. After this you’ll need to take out three guards. The first one is easy, just hide in the hay until he walks by, then pop out and assassinate him.You can run to the wall behind the tree and hug the little part that sticks out. The guard patrolling in this area won’t see you here, so kill him. Don’t worry about the guard by the door seeing you, their line of sight doesn’t extend very far. You can just make a run for it for the last guard, or simply use throwing knives. Climb up to the next checkpoint. After the cutscene, climb onto the wall that the ladder is leaning against and then climb onto the large wall to the North. There are four guards in this general area. You can kill the first one immediately. The next two are to the right of him, and there’s one farther down the wall to the left. Drop down to the next checkpoint and air assassinate the lone enemy patrolling beneath you. Swing across the beams going North to get to the other checkpoint. Be careful, there is a guard on the rooftop next to your destination, so assassinate him after you’re there.

The next few checkpoints require you to climb around the large central tower. After the first cutscene with Caterina, you’ll climb onto a roof area. There are two easily dispatched guards up here, and another lone guard patrolling the courtyard that you have to drop into. Air assassinate him and hit the next checkpoint. Go down the first flight of stairs. At the next set of stairs, wait for the guard to go left, then run down there and assassinate him. Keep going until you reach the room with Caterina’s cell. You will have to take out two guards who are in very close proximity to each other. Just wait long enough and they will split up. Kill them to end the memory.

Femme Fatale
Full Synchronization- Do not lose more than 10 health squares.

Go back the way you came. The guards from the previous memory are back, so take out the one in the courtyard and the two on the rooftops, then climb upand around to the other side of the tower. Drop down to Lucrezia, and after a cutscene, you’ll have to fight some guards. The next part is rather annoying.You have to take Lucrezia hostage, and she will break free from you as more guards come to attack. You will have to kill the guards, then catch her and restrain her again. This happens a few times as you make your way back to Caterina’s cell. If you are having trouble dealing with the agile guards, just grab them. They generally can’t avoid that, then you can do whatever you want with them. Once Caterina is free, the memory ends.

The Burdens We Carry
Full Synchronization- Do not be detected.

At the very beginning, run into the little cubby hole type area and put Caterina down there. A guard will come into the area to examine the cell now holding Lucrezia. When he’s looking at the cell, kill him, then kill the guard roaming around in the next room. Pick up Caterina and continue until youreach the long flight of stairs with a guard standing at the bottom. There are also two more guards down there that patrol the side passages. Your best bet is to wait until they are both in the side passages, then take out the stationary guard and one of the patrolling guards. As the final enemy patrols around, he’ll notice the body at the bottom of the stairs. Wait just behind the doorway of one of the side passages until he goes to inspect it, then kill him. Pick Caterina back up and go down the right passage and into the hole.

Wait in the hay for the guard to come around and assassinate him. The next two hallways hold one enemy each, and both can be killed easily. After they’re down, you’ll have to open two gates. The one on the left has someone patrolling the rooftop above it, and the one on the right has someone patrolling the same platform that it’s on. After you’ve opened them both, carry Caterina into the stables to end the memory.

Guardian of Forli
Full Synchronization- Achieve a kill streak of at least 5 guards.

All you have to do here is ride with Caterina across the bridge, then fight the guards for a minute and a half. After this, find a hiding spot and become anonymous again. To get the full synch here, you simply have to hit someone until you assassinate them, then as you are doing that, move the camera so that another soldier is highlighted. Once you have killed the first enemy, hit X to automatically kill the next one. Keep doing this until you’ve killed 5 guards.

Man of the People
Full Synchronization- Do not lose more than 5 health squares.
Go back to your hideout to start this memory. This is a fairly simple mission. All you have to do is find the two citizens and kill the guards that are harassing them. You will then make them both assassins. You will also unlock the ability to recruit more assassins.

Serial Offender
Full Synchronization- Kill your target using the Assassin Recruits.

You’ll find a woman crying over a dead body in the Southern Centro district. She sends you after a man named Malfatto. Another simple mission. Go to each Courtesan and she will show you which way to go next. When you finally catch up to Malfatto, you can kill him, or you can wait until he’s highlighted and press the Left Bumper, ordering your assassins to kill him. This ends the memory.

Human Cargo
Full Synchronization- Kill your target using the Assassin Recruits.

At the very Southern edge of the Centro district you’ll find a boy crying on the docks. On your way there you will probably be attacked by slave traders. Talk to the boy and move to the green area. Activate Eagle Vision to find Silvestro, then tail him. He’ll occasionally turn around, so be ready to enter a group of people to remain undetected. Eventually he’ll enter some ruins and you can kill him. Have the Assassin Recruits take down Silvestro, then help them mop up the rest of the guards. After this, check out the Pigeon Coop. You don’t have to do anything here, as long as you interact with it and exit, you will complete the memory.

An Unexpected Visitor
You’ll find this memory near your hideout in the Centro district. Go down the stairs after you hear the voice and talk to Da Vinci. He’ll give you the option to buy a cool gadget. That’s about all there is to this memory.

War Plans
Full Synchronization- Send the Mercenaries into a fight.

Located in the far Southeast corner of the Antico district, in the same vicinity as a Leonardo bench. Go towards the green area, and on your way, hire the Mercenaries standing by the road. When you get close to the Overseer, target him and use Y to order the Mercs to attack. You can just let the Mercenaries do all the work if you want, either way, when all enemies are dead,the memory ends.

Outgunned
Full Synchronization- Do not kill anybody before destroying the blueprints.

Found just North of where the last memory ended, at the gate leading out of Rome. Not killing anybody is relatively simple, just go right and skirt the very edge of the area until the green marker is directly ahead of you, then make your way towards it. Just remember that the not killing anybody part is optional, but the remaining undetected part isn’t. If someone sees you, you will fail the mission. When you’re at the blueprints, wait for the Brute to circle away from you, then burn them. From here you can kill the Brute and go over to the machine gun. Ignite the barrels next to it and run away. Unfortunately, after it blows, another carriage with a machine gun on it rides
away. You’ll be put on a horse, so chase after it. After a couple of sequences where you have to avoid falling logs, a cutscene plays where you gain control of the carriage. Drive it for a bit, running any horsemen over, and then you’ll take control of the machine gun. You’ll have to mow down horsemen that come at you from all sides. Try hitting the first enemy in any group. If he falls, the ones behind him will trip over his horse. Keep mowing them down and you’ll soon finish the memory.

The Plan
Go back to your hideout after finishing Outgunned to start this memory. Watch the cutscene, read the map, and leave the hideout to finish the 4th Sequence.

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    Assassin's Creed Brotherhood Walkthrough   Sequence 4

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    Comments

    1. Posted by hannah on April 7th, 2012, 19:23 [Reply]

      hello,
      whomever made this can you please make a video of the memory ‘Outgunned’. I seep to have trouble getting past the guard after the tower in the corner, I have been stuck on this level for weeks now. I would love it if you helped me.

      Hannah x

    2. Posted by Kyle Swenson on July 11th, 2012, 23:07 [Reply]

      I am finished with sequence 4 memory 8 but i seem to be blocked by the desync barier and i can’t get to the next memory start… what do i do to go further?

      • Posted by Dan on March 24th, 2013, 07:58 [Reply]

        Did you end up working it out man

    3. Posted by Dan on March 24th, 2013, 07:56 [Reply]

      Hey I have the same problem as Kyle can someone help me out?

    Reply

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