Meet the Robinsons Review - Xbox 360
Based on the recent hit family film of the same title, Meet the Robinsons is a movie spin-off for Xbox 360 that all the family can play. We've seen many movie tie-in games before - will Meet the Robinsons stand out from the crowd on the Xbox 360? It has plenty going for it, with good graphics and controls and a raft of mini-games to unlock. But will Meet the Robinsons be truly fun for all the Xbox 360-playing family, or just the youngest members? Read the full Meet the Robinsons review for Xbox 360 now to find out! Click here to read the Meet the Robinsons review for Xbox 360!
Meet the Robinsons Review - Xbox 360
It's difficult not to approach a movie
tie-in game without negative
preconceptions. Especially when it's
based on a kids' - sorry, family film. So,
it’s with some surprise that we can
report that Meet The Robinsons isn’t
half bad at all.
Like so many of its licensed
compatriots, Meet The Robinsons
barely has an original bone in its body.
However, it’s savvy in the elements it
pilfers. The targeting, lock-on systems
and puzzle-based dungeon-type
design are all very Zelda, while there's
more than a hint of Ratchet and Clank
about the robot enemies, and the use
of gadgets.
These gadgets provide the main
thrust behind the gameplay, with the
plot a basic travel-through-time story that barely references the film. The
Disassembler is used to collect
components from certain objects to
create new inventions, while the
Charge Glove allows you to shoot balls
of electricity at any robot foes, or
activation points. There are five
gadgets in all, which are assigned to
three of the coloured buttons, with the
A used as a context-sensitive Action
button.
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