Alone in the Dark interview Xbox 360As we wait for the release of survival horror revival Alone in the Dark, we've been talking to the producer Nour Polloni about the development of the game. He tells us about turning New York's Central Park into a horror location, how the gameplay adheres to real-life physics and which TV shows inspired the game's episodic feel. Find out everything you need to know about the forthcoming Alone in the Dark in our in-depth interview. ![]() Alone in the Dark interview for Xbox 360
Alone in the Dark was basically the
first true survival horror, but you
have expressed a strong desire to
get away from that particular tag.
Why is that?
The game adopts an episodic
approach, with a TV-like
presentation. What was t he
thinking behind that? Click here to continue reading our Alone in the Dark interview for Xbox 360 now! |
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