Turning Point Fall of Liberty interview Xbox 360
Turning Point Fall of Liberty interview Xbox 360
This month we've been talking to Codemasters' Dave Brickley, senior producer on intriguing new FPS Turning Point: Fall of Liberty, which portrays an alternate reality in which the Nazis take control of Europe and set their sights on the conquest of the USA. We ask Dave about the inspiration behind this fascinating premise, and discover how Turning Point: Fall of Liberty moves on from traditional WW2 shooters.
Click here to read our Turning Point Fall of Liberty interview for Xbox 360 now!
Turning Point Fall of Liberty interview for Xbox 360
Codemasters' Turning Point: Fall of Liberty takes
an intriguing potential scenario - what if
Winston Churchill's famous 1931 car accident
was fatal? - and rewrites the events of World
War II accordingly, with Nazis occupying Europe
and attempting to take control of the USA. We
spoke to senior producer Dave Brickley about
this fascinating new FPS...
It's a fantastic concept,
which must have been tricky
to realise, given both the
need for realism but also to
create a very different
looking version of 50's
America. How have you
managed to marry these two
elements?
The realism came from the team's
experience working on games that
featured World War II as a backdrop
because along the way they learned
so much about what was about to
happen as well as what actually
happened - Hitler's obsession with
conquering America for example, and
the weapons and machinery that the
Nazi scientists were ready to put
into operation. The chance to
make that alternate history come
to life was just too good to pass
up. The challenge was not to go
over the top - from 1931 when
Churchill dies to the invasion in
1953, we're talking 20 years of
development from what we knew,
so no laser guns, no robot Nazis,
but jet planes, long-range attack
blimps and infra red were totally
plausible - it had to stay believable.
Everything's an evolution.
Setting it in the 50s was as
much about the style of the visuals
as creating an image that was
historical yet fictional. There are influences from the movies -
the palette will veer between
Sky Captain, high colour images
for the opening surprise dawn attack to
washed out, gritty, Private Ryan-esque
on the later levels as the Nazis take total
control. It's a contrast we think works
really well, the levels are very distinct as
a result.
Click here to continue reading our Turning Point Fall of Liberty interview for Xbox 360 now!