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Mass Effect interview Xbox 360

Mass Effect interview for Xbox 360

With Bioware's massive space RPG Mass Effect due for release in time for Christmas, we talk this month to Gregory Zeschuk, Bioware's founder. He fills us in on the premise of the game and its wide ranging storylines, and talks about how your in-game choices affect the outcomes available to you. Find out more about Mass Effect and its back-story in our interview with Greg Zeschuk.
Click here to read our Mass Effect interview for Xbox 360 now!

Mass Effect interview for Xbox 360
Following rumours that Mass Effect was going to slip into next year, it is now scheduled to arrive before Christmas. Although it'll probably take you until next Christmas to finish it…

There seems to be a massive story. Can you sum it up in so many words?
Yeah, the way I would sum it up is you play Commander Shepard, humanity's representative working for The Counsel. Your job is to find out what the rogue Spectre agent Saren is up to. You find out pretty early on that he's involved in some kind of artificial intelligence or mechanical threat to all life in the galaxy. Your job is to hunt him down and find out what's going on. When we conceived the game there were a whole bunch of things we wanted to accomplish and the story ended up being broken into a trilogy.

Is it based on the excellent book, Mass Effect: Revelations?
The book is a prequel, it's written by the lead writer of the game. It's not heavy, heavy sci-fi, it's more of a light kind of sci-fi and gives you a sense of what the universe is about and the background of all the races and the people. Actually some of the people in the book do make an appearance in the game.

Click here to continue reading our Mass Effect interview for Xbox 360 now!

 
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