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Call of Duty 4 Modern Warfare interview Xbox 360

Call of Duty 4 Modern Warfare interview Xbox 360

Call of Duty 4 Modern Warfare interview for Xbox 360

Call of Duty 4: Modern Warfare is currently whipping up a storm of excitement among those lucky enough to have access to its beta version, we've pinned down Vince Zampella, studio head at Infinity Ward, to get his take on the game. He tells us why they brought the COD franchise into the modern day and what that brings to the game, and while he's tight lipped about what secrets the game has in store, he's got plenty to say about the online aspects of COD4, the influences behind the game, his favourite new feature, and whether he'd rather take a sniper shot or go in with a knife. Find out more in our Call of Duty 4 Modern Warfare interview now!
Click here to read our Call of Duty 4 Modern Warfare interview for Xbox 360 now! Call of Duty 4 Modern Warfare interview for Xbox 360
With the online beta currently wowing all those lucky enough to get their hands on a key, we spoke to Vince Zampella, one of the studio heads at Infinity Ward, to talk us through the Call of Duty 4 experience, and tell us just how Modern Warfare compares to the previous games. What was the thinking behind updating the series to focus on modern warfare this time around?
Well, it's a bit of a natural progression for us. We did two Call of Duty games in World War II, and before that, some of us worked on Medal of Honor: Allied Assault. For the core of the group, we've had six years of WWII games, so it was time for us to change it up. It was just a natural move - not that we hate World War II, but that it was time to move on. World War II provides a great backdrop, a great villain - but it confines you to where you can go, what you can do. And we wanted to take the story to the next level, to do more storytelling. Click here to continue reading our Call of Duty 4 Modern Warfare interview for Xbox 360 now!
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